The little device is amazing! Almost as amazing as the realization that this version of himself knows about Rem. The relief of that revelation gets painted all over his face – not only does he not have to keep that secret, not only does he not have to be the one to tell yet another Vash that she's alive, but that means they've met! He's seen her! That blank ticket can take them to any station, and Val's ticket took him to meet her. Good.
He's just about to ask about any of their other brothers – especially that wild one with the taste for worms – when Val's face lights up with panic. Crap. He really should have changed out of the coat first thing, huh?
He risks the plant connection as he leaps to his feet, not wanting to announce his plans out loud – an image of the big plant dome that's being built on the northwest side of town, where all their sisters who haven't yet been sent back to their towns are currently housed, underlain with gratitude/concern/caution – and sprints down the hallway to the restroom. He'll go out the window as suggested, and then wait around the corner to see if Val got away. He's not sure exactly what he'll do if he doesn't but...
But then it's a moot point entirely when the window proves too small to squeeze through. Vash stands there, glaring in absolute indignation at the window that somebody had, within the last day or so, beautifully reframed and freshly painted, making it far, far too small for him to fit through. Somebody got tired of that 'busted lock', apparently, and finally did something about it.
Crap.
He can hear the soldiers stomping around in the restaurant, can just pick out Val's performative idiot voice trying to distract them from smashing the place up... and really, there's not much of a decision to be made, is there?
Deep breath. Shoes buckled tight, coat fastened, gun secured.
Here we go.
“Congratulations, you're all winners!” Giving himself a running start in the hallway, Vash launches himself into the restaurant, legs pumping as fast as he can make them move, heading straight for the front door. “This time, you all hide and I'll find you!”
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He's just about to ask about any of their other brothers – especially that wild one with the taste for worms – when Val's face lights up with panic. Crap. He really should have changed out of the coat first thing, huh?
He risks the plant connection as he leaps to his feet, not wanting to announce his plans out loud – an image of the big plant dome that's being built on the northwest side of town, where all their sisters who haven't yet been sent back to their towns are currently housed, underlain with gratitude/concern/caution – and sprints down the hallway to the restroom. He'll go out the window as suggested, and then wait around the corner to see if Val got away. He's not sure exactly what he'll do if he doesn't but...
But then it's a moot point entirely when the window proves too small to squeeze through. Vash stands there, glaring in absolute indignation at the window that somebody had, within the last day or so, beautifully reframed and freshly painted, making it far, far too small for him to fit through. Somebody got tired of that 'busted lock', apparently, and finally did something about it.
Crap.
He can hear the soldiers stomping around in the restaurant, can just pick out Val's performative idiot voice trying to distract them from smashing the place up... and really, there's not much of a decision to be made, is there?
Deep breath. Shoes buckled tight, coat fastened, gun secured.
Here we go.
“Congratulations, you're all winners!” Giving himself a running start in the hallway, Vash launches himself into the restaurant, legs pumping as fast as he can make them move, heading straight for the front door. “This time, you all hide and I'll find you!”
Is he going to make it? He's going to make it!